Session Initiation Protocol (SIP) and WebRTC are both essential technologies in the field of real-time communications, particularly for voice and video over IP. While they serve complementary roles, they operate differently and have distinct functionalities. In this post, we explore how to architect the integration of WebRTC
WebRTC is more popular than ever, and is supported by more browsers than ever. But that doesn't make building with WebRTC any easier!
Mesh, MCU, or SFU architectures help scale WebRTC for group calls. There are advantages to each, depending on the use case and concerns around quality, cost, and network congestion. But how does each compare in terms of energy efficiency? In her last post of the series, Altanai Bisht compares server side and client side consumption in these different topologies.
MCUs are time-tested approaches to setting up conferences via bridges. Conference bridges add centralized call and media features like mixing, quality control, secure PIN-based access, and more. They are also ideal for connecting mixed streams with media pipelines for recording, broadcasting or plugging into machine learning models. Altanai shows us how to configure FreeSWITCH as a WebRTC Multipart conferencing server using a video mixer and conference bridge.