Latency is a crucial factor in real-time communication applications like video conferencing, online gaming, and live streaming. Even small delays can disrupt the flow of communication or interaction, leading to frustration and a poor user experience. As more interactive and immersive technologies continue to evolve, managing latency
For our 67th episode of WebRTC Live, Arin welcomed Subspace Vice President of Global Sales, Davide Petramala to help us better understand how Subspace improves network performance and reduces complexity for WebRTC.
TURN is a must for service reliability across firewalls and cross-network. A distributed point of presence setup across geographies can significantly lower the risk of packet loss as opposed to an uncertain dynamic route via the public internet. The WebRTC-CDN service provided by Subspace shows a significant improvement in packet loss, which leads to better stream reception for the remote endpoint.
HTTP Live Streaming (HLS) is a protocol commonly used to scale WebRTC video to large audiences. As interactive features are added within and alongside the WebRTC to HLS transcoding, increased latency can tank the user experience. Our team to the rescue.