
In this post, we’re going to demonstrate how to build a simple peer-to-peer WebRTC Android client from scratch. We’ll cover how to implement the signaling backend using TypeScript and Node and the Android client without using any 3rd party service or abstraction over the WebRTC library. The

Some of you may remember our article from two years ago: “The Worst Part of Building WebRTC Apps”. One thing mentioned in the article (other than testing being painful!!) was that WebRTC mobile support is limited — that was true and what’s also true is that the

After years of speculation, Apple has officially announced support for WebRTC! Like many prognosticators and consultants in the video communications space, I feel personally redeemed that things are becoming official. Just this week I was talking with a potential client and predicting that Apple would start to

The KrankyGeek team has done it again! They’ve put together another great event filled with WebRTC content. This time KrankyGeek was held in São Paulo Brazil, and our team at WebRTC.ventures was proud to sponsor the event as well as have one of our own (Germán Goldenstein)