Graphics Processing Units (GPUs) were originally designed to accelerate gaming, enabling complex graphics computations to run in parallel. Unlike Central Processing Units (CPUs), which excel at executing a few instructions at a time with high precision, GPUs are built for massive parallelism—handling thousands of operations simultaneously. This
On January 22, 2025, Damien Stolarz, CEO of Evercast, joined host Arin Sime to discuss how his team added real-time communications into Apple Vision Pro for a collaboration experience like none other. Evercast is a high-resolution, high-color, ultra-low-latency, surround-sound conferencing and streaming software. It’s used for secure remote editing
Whether you’re building a VoIP application, a video conferencing platform, or any real-time communication solution, ensuring optimal performance in environments with slow or unreliable networks can be a significant challenge. This is especially true for mobile networks and satellite communications, where latency, packet loss, and bandwidth limitations
On a special year-end episode of WebRTC Live on December 11, 2024, guest host WebRTC.ventures COO Mariana Lopez and four WebRTC.ventures technical leaders shared insights from real-world projects, showcasing four key areas that are transforming the WebRTC landscape: Bonus Content Watch Episode 97! Key Insights ⚡ AI