Our Senior WebRTC Engineer, Alberto Gonzalez Trastoy, unboxes Google’s Stadia streaming game platform and runs through its technical aspects, showing us why WebRTC is perfect for cloud gaming.
For our 50th episode of WebRTC Live, Arin Sime’s guest was WebRTC thought leader, Tsahi Levent-Levi to discuss trends in WebRTC development in 2021. Topics included WebRTC 1.0, AV1, project maturity, scaling, testing, privacy, background replacement. remote work and social interactivity, end-to-end encryption, and much more. Watch it here!
WebRTC.ventures Senior Engineer Alberto Trastoy Gonzalez learned the hard way that WebRTC based applications are different from other web applications. WebRTC carries a unique set of challenges around interoperability, scaling, networking, security, testing, and debugging.
A WebRTC app needs to work on a variety of platforms, in different hardware and network configurations, and at various levels of user load. Testing is not as simple as buying a single tool or adopting a single methodology. It requires layering a variety of techniques, as well as expertise that most teams don’t have.