For our 53rd episode of WebRTC Live, Arin welcomed Millicast Streaming Media Engineer Ryan Jespersen to explore how the use of WebRTC is expanding beyond the initial core design. Real-time video streaming is being done at web scale with millions of viewers and thousands of concurrent streams in a growing number of use cases. Ryan shared Millicast’s success stories in live sports and remote production, and discussed the architectures needed to enable those use cases. Watch it here!
We are looking for multiple developers with a strong technical background that includes work in WebRTC or similar technologies and experience working in a collaborative, client-facing environment. English fluency for business/technical meetings is a must.
Maintaining quality and performance as complexity increases and requirements change is very difficult to do in any application, particularly in WebRTC applications. Testing is a must, and automated testing can make it much easier. Episode 52 of WebRTC Live covers the basics and types of automated testing, continuous integration and deployment, verifying tests, testing call quality, and more. Watch it here!
Whether to have recording capability in your WebRTC video or audio application is incredibly important to decide on BEFORE you build. You must also consider how much recording, recording layouts, where and how long you keep it, and how secure it needs to be. Let’s look at how recording affects your app’s architectural choices, as well as the question of recording as composite or individual streams.