If you’re ready to build a WebRTC based live video application, the most important architectural decision you need to make is what media server to use. But which media server should you choose? There are so many options, and they range from tightly controlled commercial APIs to open source projects. Arin covers the five main decision points on which you should base your decision.
WebRTC.ventures CEO/Founder Arin Sime and CTO Alberto Gonzalez teamed up at TADSummit EMEA Americas 2021 for a presentation that covered WebRTC architectural considerations and typical use cases based on our team’s experience working with a wide range of clients.
Quick development cycles with a lot of new functionality added over time can lead to a complex codebase. This can lead to bugs, feature refactoring issues, and slower development down the line – issues that are compounded when using WebRTC. Organizing your code into reusable building blocks, or components is a strong approach to keeping your WebRTC application maintainable. Let’s hear more from Senior WebRTC Engineer, Justin Williams.
There is no “one size fits all” application architecture for live video applications using WebRTC. At TADSummit EMEA 2021, WebRTC.ventures CEO/Founder Arin Sime and CTO Alberto Gonzalez will present on WebRTC architectural considerations and typical use cases, based on our team’s experiences working with a wide range of clients.