
For our 57th episode of WebRTC Live, Arin Sime was joined by Anton Venema, CTO at LiveSwitch Inc for a deep dive into successfully scaling your WebRTC application in today’s technological landscape. They discussed the basics of scalability and media servers, optimizing for client vs. server efficiency, RTP packets and streams, bitrate management, the benefits of using a CPaaS to scale, and more. Watch it here!

There are many different ways to handle the video and audio streams in your WebRTC application. In this post, Arin Sime considers the line of decisions around open source media servers. First, whether to use one at all, as opposed to pure peer-to-peer architecture. Then, whether to choose an SFU or an MCU. The answers, as they usually do, rest in your use case.

The WebRTC ecosystem is vast and sometimes can be a bit scary for newcomers. When I first tried to understand WebRTC, I remember coming across an incredible amount of acronyms. This article will provide a guide to webRTC media servers and a few open source options such