
There are many different ways to handle the video and audio streams in your WebRTC application. In this post, Arin Sime considers the line of decisions around open source media servers. First, whether to use one at all, as opposed to pure peer-to-peer architecture. Then, whether to choose an SFU or an MCU. The answers, as they usually do, rest in your use case.

The WebRTC ecosystem is vast and sometimes can be a bit scary for newcomers. When I first tried to understand WebRTC, I remember coming across an incredible amount of acronyms. This article will provide a guide to webRTC media servers and a few open source options such