What if your mobile app had direct access to data about the telecommunications network it’s running on? What would you do with additional data about things like the quality of your connection, and the device that your application is running on? I’ve been hearing about the potential
Latency is a crucial factor in real-time communication applications like video conferencing, online gaming, and live streaming. Even small delays can disrupt the flow of communication or interaction, leading to frustration and a poor user experience. As more interactive and immersive technologies continue to evolve, managing latency
Building WebRTC applications is a complex process that requires intricate knowledge and integration of various components. One approach to streamline this work is through a Communication Platform as a Service (CPaaS), which offers a suite of tools and Application Programming Interfaces (APIs) that simplifies overall development. In
WHIP, WHEP, and Media Over QUIC are protocols that can significantly impact the efficiency, reliability, and quality of real-time communication and live streaming services. These protocols are not just buzzwords; they represent significant advancements in how we handle, deliver, and experience live media content. WHIP (WebRTC-HTTP Ingestion