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Technical.

HomecategoryTechnicalPage 58
January 29, 2016
ArinSimeComments Off on Live Streaming the Snowpocalypse with WebRTC

Live Streaming the Snowpocalypse with WebRTC

Last week we had a major snowstorm on the East Coast of the United States, where I live. Over 60 centimeters of snow fell and life ground to a frozen halt. The kids were all home from school, but I still needed to work and fortunately the

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December 10, 2015
ArinSimeComments Off on The worst part of building WebRTC mobile apps

The worst part of building WebRTC mobile apps

Software development is hard, especially when you are working with a cutting edge technology like WebRTC. Of course, that’s what makes it exciting too! WebRTC enables video chat in browsers and mobile devices As you may already know, WebRTC is an HTML5 standard for building peer-to-peer video

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Using the Pre Call API of TokBox for webrtc call quality
September 17, 2015
ArinSimeComments Off on Improving WebRTC call quality with TokBox

Improving WebRTC call quality with TokBox

“Can you hear me now?” That’s the sort of phrase dreaded on all video chats, but happens all too frequently. Call quality is becoming even more important as bandwidth improves for the average user (even on mobile) and as video chats become more common in many industries

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September 11, 2015
ArinSimeComments Off on How the WebRTC Codec Wars Could Affect Your Real-time Media Business

How the WebRTC Codec Wars Could Affect Your Real-time Media Business

September 1st marked what might be the beginning of the end for a licensing nightmare which has been hindering the real-time and media streaming industries alike for quite a while now. Before we take a look at the announcement I’m alluding to here, let’s break down a

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