Real-time Communication is quickly becoming a “must-have” feature in many types of applications. From customer service to telehealth, video conferencing is rapidly integrating into different industries’ workflows. If you are reading this, chances are that this phenomenon caught your attention and you are now asking yourself: How
In this post, we’re going to demonstrate how to build a simple peer-to-peer WebRTC Android client from scratch. We’ll cover how to implement the signaling backend using TypeScript and Node and the Android client without using any 3rd party service or abstraction over the WebRTC library. The
Introduction. 2017 was an exciting year for WebRTC. The technology saw a lot of improvements and even integrations with other trending technologies. Below we will share our insights about the 5 things to expect in WebRTC development in 2018, but first let’s quickly review the webRTC events
Unified communications refers to both real-time and non-real-time communications, it is based in the preference of the recipient. In Unified communications multiple modes of business communications are integrated. It is not a single product, but rather a collection of elements that include: Call control and multimodal communications