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Technical.

HomecategoryTechnicalPage 34
October 1, 2019
Arnaud PhommasoneComments Off on 4 Common Mistakes Made When Building Live Video Streaming Apps for iOS

4 Common Mistakes Made When Building Live Video Streaming Apps for iOS

We built a live broadcasting app focused on interacting with audience members, supporting thousands of subscribers, and implementing a gamification system. The game juggles different frameworks, such as TokBox, Red5, AWS, and web socket (BlueSocker from IBM for iOS), written in Swift 4. Today we’re sharing some

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September 24, 2019
Alberto GonzalezComments Off on Raspberry Pi Video Live Streaming with AI – Part 2

Raspberry Pi Video Live Streaming with AI – Part 2

Last month, we streamed video from a Raspberry Pi, applied a filter to it on the server, and streamed it live to dozens of users. In the second part of this project, we’ll go a little deeper and do something more complex with OpenCV: implement face detection

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September 17, 2019
Paige LongComments Off on 2019 WebRTC Trends & Use Cases

2019 WebRTC Trends & Use Cases

WebRTC.ventures attended the AllThingsRTC 2019 conference in San Francisco in June. In his presentation entitled “Latest WebRTC Development Trends and Implementations,” Alberto analyzed the WebRTC technology, use cases, and market trends we found in our annual WebRTC survey. Here’s an infographic that summarizes this year’s survey results!

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September 3, 2019
Hector ZelayaComments Off on Effects In WebRTC: A Filters Tutorial

Effects In WebRTC: A Filters Tutorial

In 2015, we shared an article about applying effects to WebRTC in real time. A few things have changed since then. Today we bring you a new post about effects in WebRTC — this time discussing one of the most popular features of today’s social media apps: filters.

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