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Technical.

HomecategoryTechnicalPage 23
February 7, 2023
Nikhil DoosariComments Off on Building an Amazon Chime SDK Video Conference with Serverless Architecture

Building an Amazon Chime SDK Video Conference with Serverless Architecture

Serverless architecture allows you to build and run applications and services without having to manage infrastructure. Nikhil demonstrates setting up a serverless backend for a video conferencing app powered by the Amazon Chime SDK.

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November 30, 2022
Hector ZelayaComments Off on Networking Basics for WebRTC: Networking in Action

Networking Basics for WebRTC: Networking in Action

In Hector’s final post in his series on basic networking concepts used in WebRTC, he creates a video conference application and goes “under the hood” to understand all the networking that happens in order to establish a call using WebRTC.

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November 15, 2022
Hamza NasirComments Off on Optimizing WebRTC CPaaS Applications

Optimizing WebRTC CPaaS Applications

CPaaS platforms enable developers to quickly and easily integrate audio and video by leveraging WebRTC APIs built in under the hood. However, this layer of abstraction can make it difficult to make optimizations. What can you do to improve call quality and user experience in your WebRTC CPaaS application? Hamza offers some ideas and tests them with one of the more popular CPaaS platforms, the Vonage Video API.

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November 7, 2022
Hector ZelayaComments Off on How to Create a Multiplayer Tic-Tac-Toe Game Using WebRTC

How to Create a Multiplayer Tic-Tac-Toe Game Using WebRTC

We continue our series on WebRTC in gaming with a technical post showing how to create your very own Tic-Tac-Toe game powered by WebRTC, including the configuration of the game server and managing connections from the client.

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