While writing a series on how to control a web camera using an Arduino and WebRTC, I stumbled upon the need for a NodeJS implementation of WebRTC compatible with PubNub. On my client I was using PubNub’s webrtc-sdk, so the path of least resistance was to take
A Beginner’s Guide to WebRTC Web and app developers constantly work to learn about the latest developments so that they can make products that are relevant in the current landscape. Because of this, they look at new ways of doing things in a different way than most
Commercial offerings based on WebRTC, such as TokBox, have already established and proven that WebRTC is here to stay. Now, we have been working on some interesting demonstrations of WebRTC, including one in iOS, using the WKWebView component, which we’ll be posting about shortly. We ended up
Did you know you can apply effects to your WebRTC video stream using WebGL Shaders? And quite easily I might add. This is a demo I assembled in about an hour: That’s a real time video conference call and I applied an Edge Shader to achieve that