WebRTC allows two users to communicate in a peer-to-peer fashion with no servers involved. This is an optimal approach in terms of cost and quality. Communication flows directly without any additional jumps between peers. With no infrastructure involved, there’s less cost and less complexity. When we want
We built a live broadcasting app focused on interacting with audience members, supporting thousands of subscribers, and implementing a gamification system. The game juggles different frameworks, such as TokBox, Red5, AWS, and web socket (BlueSocker from IBM for iOS), written in Swift 4. Today we’re sharing some
Last month, we streamed video from a Raspberry Pi, applied a filter to it on the server, and streamed it live to dozens of users. In the second part of this project, we’ll go a little deeper and do something more complex with OpenCV: implement face detection
WebRTC.ventures attended the AllThingsRTC 2019 conference in San Francisco in June. In his presentation entitled “Latest WebRTC Development Trends and Implementations,” Alberto analyzed the WebRTC technology, use cases, and market trends we found in our annual WebRTC survey. Here’s an infographic that summarizes this year’s survey results!