A low-latency live audio solution for 100+ users.
An important event services company that provides tour guides systems and mobile speaker systems wanted to leverage their own infrastructure and existing applications to support audio live streaming. We built WebRTC mobile and web SDKs to allow for easy integration and to have full control over how their real time audio app works without being attached to a specific media provider.
WebRTC.ventures provided the guidance and development services that allowed them to accomplish their goals in a secure and reliable manner, powered by WebRTC. During the last weeks our QA team focused on validating interoperability with multiple devices and load testing the infrastructure.
This client needed a low-latency live audio solution with support for at least 100 users per session and that could be easily integrated into their existing solutions and new products. In addition to that, it shouldn’t have any running costs other than the servers that support it.
The features that this solution should support are:
Few-to-Many live audio chat
Push to talk
Support of 1000s of concurrent calls
100 listeners of a single stream
Mobile and Web Live Audio SDK
Demo Mobile Applications
Type of Application:
Mobile SDK for Live Audio Streaming
Live audio SDK, few to many live audio chat, audio controls, push to talk.
How We Helped:
We built a scalable and self-hosted WebRTC infrastructure, web Software Development Kit (SDK), mobile SDKs and demo applications for a tour guiding platform.