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Technical.

HomecategoryTechnicalPage 41
September 11, 2015
ArinSimeComments Off on How the WebRTC Codec Wars Could Affect Your Real-time Media Business

How the WebRTC Codec Wars Could Affect Your Real-time Media Business

September 1st marked what might be the beginning of the end for a licensing nightmare which has been hindering the real-time and media streaming industries alike for quite a while now. Before we take a look at the announcement I’m alluding to here, let’s break down a

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card game
September 3, 2015
ArinSimeComments Off on How to build a P2P game with the WebRTC Data Channel

How to build a P2P game with the WebRTC Data Channel

P2P Game with the WebRTC Data Channel WebRTC gets a lot of attention because of the video and audio communications it offers to web and mobile applications. But there is a lot more you can do with WebRTC! In this post that I wrote for WebRTCHacks, I’ll

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August 27, 2015
ArinSimeComments Off on Using WebRTC protocol in NodeJS with PubNub-WebRTC Package

Using WebRTC protocol in NodeJS with PubNub-WebRTC Package

While writing a series on how to control a web camera using an Arduino and WebRTC, I stumbled upon the need for a NodeJS implementation of WebRTC compatible with PubNub. On my client I was using PubNub’s webrtc-sdk, so the path of least resistance was to take

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August 14, 2015
ArinSimeComments Off on Applying Effects to WebRTC Video in Real Time

Applying Effects to WebRTC Video in Real Time

Did you know you can apply effects to your WebRTC video stream using WebGL Shaders? And quite easily I might add. This is a demo I assembled in about an hour: That’s a real time video conference call and I applied an Edge Shader to achieve that

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